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Mech and Vehicle models replicated on screen #19

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@igough

OS: Linux
GPU: AMD Radeon RX 6700, resolution 3440x1440

I eventually got the code built and all of the missing assets figured out, but all Mech and Vehicle models are rendered twice with the duplicate being to the right of the actual object as shown below.

Screenshot from 2024-01-20 11-08-19

In issue 15 you say "They are doubled because I have 2 different draw paths in the code" and "It should be easy to disable it." Without additional info I thought that the issue might be associated with g_debug_draw_calls in GameOS/gameos/gameos_graphics_debug.cpp, but that proved false. If you can give me a clue as to which file I should look in I will attempt to fix it.

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