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File structure
Ajakilas edited this page Mar 29, 2026
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1. Import the library:
local liblgd = require("liblgd")2. Define the main build function:
liblgd.main(function()
end)3. Call the build function (specify any output filename you want):
liblgd.build("your_filename.gmd")When u done with making script, just run it and u see a 2 files: debug_level_string.txt and <your_filename>.gmd, in game import only .gmd