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栅格地图中障碍物无法Occupied #17

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@helenwu124

我目前使用MID360雷达和四轮差速车想复现当前项目,栅格地图的概率参数用的是默认的mapsim.yaml,updateOccupancyCallback函数中是否更新避障地图两种策略都使用过。现在的场景是走廊加障碍物,但存在走廊两边连续的墙壁无法在栅格地图上形成连续的障碍物的现象,我试图通过调整概率参数来解决该现象,但效果仍不理想。

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