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  • Joined Sep 25, 2026

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Wakkatobakka/README.md

Hey, I'm Wakka 👋

Bridge dev / professional maker-of-weird-shit

I like taking software that was never supposed to run somewhere and figuring out how to get it there anyway.

Right now that mostly means bridging old mobile games onto modern Android — rebuilding the environment around them rather than pretending the phone is the original hardware.

That's how things like Dirge Bridge, DeadShot Bridge, and FFVII Snowboarding Bridge happened.

I also make tools for the way I work, including Android Build Capsule and Passport.

I didn't really come here because I wanted to learn how to code.

I came here because I kept asking:

"Okay, but why can't we make it work?"

Turns out that's a pretty productive question.

EL. PSY. BUILDROO. 🤘

Popular repositories Loading

  1. Dirge-Bridge Dirge-Bridge Public

    Android bridge for Final Fantasy VII: Dirge of Cerberus – Lost Episode. Imports user-supplied game data; no game files included.

    Java 7 1

  2. DeadShot-Bridge DeadShot-Bridge Public

    Android bridge for Devil May Cry: DeadShot. Imports user-supplied compatible game data; no game files included.

    Java 1

  3. FFVII-Snowboarding-Bridge FFVII-Snowboarding-Bridge Public

    Android bridge for the preserved Final Fantasy VII Snowboarding DoJa mobile game. Imports user-supplied game data; no game files included.

    Java 1

  4. Rush-Marine-Bridge Rush-Marine-Bridge Public

    Android bridge for the preserved BREW version of Mega Man: Rush Marine. Imports user-supplied game data; no game files included. -not ready, accidently made this public and not sure how to undo it 🤷

    Java 1

  5. artifact-passport artifact-passport Public

    Offline project handoffs for humans working with AI.

    HTML

  6. android-build-capsule android-build-capsule Public

    Prepare an Android build runtime for chats with code execution. Public MIT core, private SDK setup, and a source-built example.

    Python