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Using Arch Vis tools inside a blueprint #8

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@TechRB1

Hi! I have been using the Arch Vis tools for years now. An essential tool for this kind of work. So thank you!

I do, however, have a question. I am trying to use a plugin by William Faucher called EasyToolbag (from FAB). He has created a widget that allows you to click one button and create a sequencer with a traditional cine camera inside. I would like to edit this plugin and have it create an ArchVis camera inside instead.

Looking at his blueprint, it is using a "Create Cinecamera" node which appears to be a custom c++ function that is calling to a cinecamera. Do you have any sense if it is possible to similarly create an ArchVis camera from within a blueprint and have it spawn in your level?

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