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VivianGomez/README.md
VivianBanner

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Hey there 👋

I’m a Systems and Computing Engineer with a Master’s in Computer Science and 6+ years of experience building virtual and extended reality solutions for training and learning. I’ve worked across academia and industry, developing XR projects with organizations such as the Colombian Navy and Ecopetrol.

I currently serve as a faculty member at Universidad de los Andes and coordinate the COLIVRI Lab, where I mentor research projects in XR/VR/MR and teach courses on team-based software development, mobile applications, and UX/UI design.

My research interests include extended realities for learning and training, human–computer interaction, and digital twins of physical environments, especially laboratories and training spaces.

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  1. EscapeRoomVR-ADDScape EscapeRoomVR-ADDScape Public

    This is a VR application, based in Escape Room, that seeks to help in treatment of Attention Deficit Disorder (ADD) throughout interactive tasks to evaluate and strengthen abilities of ADD patients.

    C# 1 3

  2. BottlesShooter BottlesShooter Public

    This is my first demo interacting oculus go and Unity technologies, throughout the immersion in a farm in which you can shoot to bottles.

    C# 2

  3. bhelp-dashboard bhelp-dashboard Public

    Dashboard created to understand the users behavior in the mobile application BHelp. For this, the web app consumes the database and analytics of the mobile app. After, these data is showed in diffe…

    JavaScript

  4. VRLL VRLL Public

    Esta es la primera version de una aplicación, en la cual se busca crear un ambiente inmersivo de aprendizaje de otro idioma (en este caso inglés) para mejorar el proceso de aprendizaje, de modo que…

    C#

  5. siicuidamos/sii-cuidamos siicuidamos/sii-cuidamos Public

    Esta aplicación expone proyectos públicos de inversión en Colombia con el fin de que los ciudadanos le puedan hacer un seguimiento correcto al desarrollo e implementación de estos.

    JavaScript 1 3

  6. Tweenity Tweenity Public

    The Tweenity plugin streamlines the connection between Twine and Unity3D tools by reading and interpreting Twine graphs in Unity. Specifically, this plugin was designed to support a methodology aim…

    C# 9 2