Add a function that simulates players joining and leaving to generate metrics through query#35
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Add a function that simulates players joining and leaving to generate metrics through query#35
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nweedon-u
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Aug 5, 2023
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nweedon-u
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Hi @samcsmith, thanks for the PR. Can I ask why this is needed? The app can currently drive the active players metrics by connecting to the game server via TCP. See the README:
Client simulation
A game client can be simulated by opening a TCP connection once the server is allocated
The server should be allocated first by invoking the server allocations API
A TCP connection can be opened with a netcat command: nc . Once the connection is opened, this connection represents a player - as such, the 'Concurrent Users' count will be updated in the dashboard
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As stated, adds a function that simulates players joining and leaving to generate metrics through query.