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Hey, I'm Wes

Typing SVG

Infrastructure engineer · Systems architect · Compulsive builder of things

18+ years building systems that run, scale, and occasionally explode in interesting ways.
Currently at Clocktower and Associates — AI tooling, blockchain infrastructure, and web audits.

I name my projects after literary characters and give them attitudes. It's a whole thing.

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📝 Latest from the Blog

I write about AI agents, infrastructure, security, and open-source tools at dev.to/ticktockbent.

Post Description
A Rust TUI for Your UniFi Network That Actually Takes Code Review Seriously If you run UniFi gear, you manage it through a web UI. That's fine until you need to script...
Anatomy of a GitHub Actions Supply Chain Attack Targeting MCP Repos On April 7th, someone submitted a pull request to my project Charlotte. 28 lines. One new file. A...
Your Artifact Registry Doesn't Need 2 GB of RAM Every team eventually needs an artifact registry. You need somewhere to push Docker images, host...
I Renamed All 43 Tools in My MCP Server. Here's Why I Did It Now. Charlotte 0.6.0 ships a breaking change, batch form fills, and lazy browser launch. Plus the story of 7 strangers...
Your System Is Not a State Machine State machines can't describe agentic AI systems. The state space is too vast, the behavior isn't stochastic, and...

🔨 What I Build

AI Agent Infrastructure — MCP servers, semantic memory, distributed coordination, and web standards for the agent era.

Blockchain & DeFi — Prediction markets, escrow protocols, staking systems, and on-chain analytics on Ethereum and Polygon.

Games — Browser puzzles, Unity prototypes, idle games, and simulations. If it has a game loop, I've probably built one at 2am.

Infrastructure — Docker, Kubernetes, Flux, CI/CD, and Conway's Game of Life distributed across a k8s cluster because why not.


🧰 Tech Stack

Languages
TypeScript Go Python Rust Solidity C%23

Infrastructure
Docker Kubernetes GitHub Actions Cloudflare Vercel

Blockchain
Ethereum Polygon Hardhat Foundry


📊 Stats

GitHub Stats Top Languages GitHub Streak

⏱ Commit Clock

Commit Clock — when I tend to commit

Inner ring = Monday, outer = Sunday. Midnight at top. Updated weekly.


📖 Interactive Fiction

A collaborative story, one turn at a time. Anyone can continue — just comment on the story issue.

The rules: No back-to-back turns. 500 character limit. That's it.

📜 Join the story →


🕹️ Flynn's Arcade

Random arcade game — refresh for another

A random game plays every time you visit. How it works →


🎲 When I'm Not Coding

  • 🖨️ 3D printing things that probably didn't need to be 3D printed
  • 🎮 Designing games I'll finish one day (the prototypes have prototypes)
  • 📚 Discworld completionist — GNU Terry Pratchett
  • 🧪 Convincing distributed systems to agree on things (they never do)

Readme Quotes

Open to collaboration, contributions, and projects with unreasonable scope.

About

GitHub profile README — it me.

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