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FPSDemo

This is a small, first person shooter styled, demo game. It is made in C++ with OpenGL. Currently under development. This is the first game of ThriverStudios.

Technical details

  • Uses CMake as the buildsystem
  • Uses C++ as the programming language
  • Uses OpenGL 4.6 core profile as the graphics API
  • The GPU must have the extension GL_EXT_texture_filter_anisotropic because anisotropic filtering is mandatory

Platform and compiler support

  • Compilers
    • GNU GCC/G++ (Developed on G++ 14.1.0)
    • MSVC (latest)
    • LLVM Clang & Clang++ (latest)
  • Platform
    • Desktop
  • OS
    • Windows 10
    • Windows 11
    • Linux

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A fps demo in OpenGL using C++

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