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TheSuperHackers
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GeneralsGameCode
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tweak(gui): Decouple GUI transition and world animation time step from render update
- #2056
#2056
Merged
xezon
merged 11 commits into
TheSuperHackers:main
TheSuperHackers/GeneralsGameCode:main
from
bobtista:bobtista/fix-gui-animation-timing
bobtista/GeneralsGameCode:bobtista/fix-gui-animation-timing
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Jun 28, 2026
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tweak(gui): Decouple GUI transition and world animation time step from render update
#2056
xezon
merged 11 commits into
TheSuperHackers:main
TheSuperHackers/GeneralsGameCode:main
from
bobtista:bobtista/fix-gui-animation-timing
bobtista/GeneralsGameCode:bobtista/fix-gui-animation-timing
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Commits
Commits on Feb 24, 2026
Decouple GUI transition and world animation timing from render update
bobtista
committed
95357c3
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Replicate to generals
bobtista
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cff9563
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Use getBaseOverUpdateFpsRatio() for frame-rate independent timing in all game states
bobtista
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e6cd525
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Commits on Mar 24, 2026
style: Use explicit float assignments for m_currentFrame
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901bd6c
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Commits on Apr 18, 2026
fix(gui): Use logic time scale for world animation Z-rise
bobtista
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5e51f64
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fix(gui): Replicate to Generals
bobtista
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e5c8d45
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Commits on May 4, 2026
fix(gui): Step every integer transition frame to prevent stuck menu
bobtista
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c714914
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Commits on Jun 19, 2026
fix(gui): Check transition completion during stepped updates
bobtista
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b4e9b45
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Commits on Jun 27, 2026
fix(gui): Simplify transition finished check with isFinished &=
bobtista
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6e07c4b
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fix(gui): Remove redundant pause test in world animation update
bobtista
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de07137
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fix(gui): Replicate to Generals
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46d9340
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