First of all, let me thank you for all your hard work not only on Gepatch but all your other myriad contributions to the Vita modding scene.
As far as I can tell, the Adrenaline AA filters and smoothing option don't currently work with Gepatch, at least not in the many games I have tried. The Sharp Bilinear option still adds scanlines but that's about it as far as I can tell, no actual filtering appears to be taking place as far as I can tell and the smoothing option no longer does anything either.
I realise game compatibility, fixes and performance optimisations will be of bigger concern at present but just wanted to know if the restoral / implementation of the above features to Gepatch is possible / intended?
I suspect a good number of PSP games would look even better if one could combine Gepatch's amazing up-rendering with your superb 'Advanced AA filter'.
Many thanks in advance.
First of all, let me thank you for all your hard work not only on Gepatch but all your other myriad contributions to the Vita modding scene.
As far as I can tell, the Adrenaline AA filters and smoothing option don't currently work with Gepatch, at least not in the many games I have tried. The Sharp Bilinear option still adds scanlines but that's about it as far as I can tell, no actual filtering appears to be taking place as far as I can tell and the smoothing option no longer does anything either.
I realise game compatibility, fixes and performance optimisations will be of bigger concern at present but just wanted to know if the restoral / implementation of the above features to Gepatch is possible / intended?
I suspect a good number of PSP games would look even better if one could combine Gepatch's amazing up-rendering with your superb 'Advanced AA filter'.
Many thanks in advance.