ConsoleX3 requires some minor setup in order to use its full feature set. Make sure to fully read the manual before purchasing and setting it up.
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Automatic networking: Commands called on a game client can be sent up to the server effortlessly.
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Custom commands can be written entirely in blueprints: No C++ required!
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Simple, straightforward, and consistent command line syntax modeled after calling functions in a programming language.
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Support for Bash style pipes: Commands can return values that can be inputted as parameters of new commands!
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Support for aliases, allowing you to call many commands at one with a single command.
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Support for calling Unreal Engine console commands.
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Works on shipping builds of your game.
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Auto-complete for Unreal commands and custom commands.
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Stores history of each command you type and allows you to scroll between them with the up and down arrow keys.