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Xaero's minimap and worldmap implementation - #5
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9 commits merged intoOct 18, 2026
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…en if its max zoomed out Fix memory overload while Xaero's World Map is open 3D tiles waiting for GPU upload were repeatedly downloaded because they were not marked as loading. Keep them marked until upload, and clear the marks when changing regions.
… map Now it always keeps 256 tiles. Above that, it only frees tiles that havent been drawn for 2 seconds. Tiles on screen stay loaded, up to a hard limit of 2048 tiles.
…s biome names when hovering on them
…ter returning from the realworld
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When i first time saw this mod I immediately wondered if it had some kind of map, like Google Maps. So thats why i'm making this implementation.
In RealWorld worlds, Xaero's minimap and full-screen world map now show OpenStreetMap tiles instead of block colors. The world map cursor shows the place name ("Country, City") where it used to show the biome. Also i found 2 client bugs: out-of-memory crash when world map is open, and if you relog to the vanilla world after playing in RealWorld, RealWorld places carrying over into vanilla world.
runClientcould have had any effect on this, as I hadn’t encountered this issue before.Was tested through runClient and .mrpack after .\build-release.ps1 -MinecraftVersion 1.21.1
Map tiles and place names © OpenStreetMap contributors. Requests send a RealWorldMC User-Agent, as OSM's usage policies require