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TeamForbiddenLLC
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warfork-qfusion
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Qfusion/qfusion
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Add new textures, upscale billboard images, smooth blob shadow image,…
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#2971:
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628fb3d
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31m 4s
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Two new graffiti decals and update wfdm5 map.
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#2970:
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Push boqu set normalmaps and shaders, add scifi/industrial mapobjects.
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#2969:
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Fix bots' viewangles being lost when teleported. Make random colors a…
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#2968:
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Chg: Player models now read their animations from the IQM file.
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#2967:
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Strengthen the IQM loader.
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#2966:
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Identify animations in the player models animation.cfg by name.
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Build & Deploy Warfork
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Merge branch 'master' of github.com:TeamForbiddenLLC/warfork-qfusion
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#2964:
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feat: Update Nix (#593)
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#2963:
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Change: The UI animation is now part of the player models animation c…
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#2962:
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Add leaningScale to player models animation configs.
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#2961:
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Make the model outlines nicer in close range.
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#2960:
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Tweak lighting cocktail and grid ambient defaults
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#2959:
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Fullbright skins remain fullbright inside fog.
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#2958:
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Feat. Atmospheric GLSL fog.
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Add alphagen vertex to all decal shaders with alpha blending. Add tex…
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#2956:
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Shaders update: Decals, terrains, mapobjects. Also some images updated.
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#2955:
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Add the texture maps for the new barrel model.
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#2954:
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Update: wfdm5 compiled with makebsp
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#2953:
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Add images for the new crate models. Update images of jumppad1 and te…
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#2952:
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oopsie. A face was caulked.
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#2951:
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32m 8s
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Update wfbomb1 (makebsp) and wfbomb4. Also some shaders.
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#2950:
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Add decal fonts and update decal shaders
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wfbomb4 compiled with makebsp
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