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TJaenichen/README.md

Hey, I'm Thorsten

Software Developer based in Montreal, focused on bringing AI into real workflows — not as a buzzword, but as a practical tool that makes teams faster and products better.

I've spent years building across the stack — GPU ray tracing, game engines, geospatial, IoT — and these days I'm channeling that breadth into finding where AI actually fits. At work I'm the one pushing adoption: prototyping integrations, building internal tooling around LLMs, and helping teams figure out what's hype and what's useful.


AI & LLM tooling

Anthropic Claude MCP OpenAI LangChain Microsoft.Extensions.AI AutoGen

Project What it does
GPTPlugin / GPTPluginToolkit ChatGPT plugin authoring tools in C#
AIAutoMapper AI-powered object mapping in C#
GPTVSIX GPT integration for Visual Studio
NLPLangchainTest LangChain NLP experiments in Python

Open-source contributions

  • tghamm/Anthropic.SDK (212+ stars) — Added Model Context Protocol (MCP) integration, .NET 10 support, structured output for Microsoft.Extensions.AI, and various bug fixes to this C#/.NET SDK for Claude. (Merged PR)

Other notable projects

Project What it does
CityGML2GameObject Runtime import of CityGML geospatial data into Unity — bridging GIS and game engines
OptixSharp C#/.NET bindings for NVIDIA OptiX ray tracing engine
MapsWebGPUBlazor Map rendering with WebGPU + Blazor — next-gen browser graphics meets .NET web

What else I work with

Languages & Frameworks

C# .NET Python JavaScript C++ HLSL/ShaderLab Blazor

3D / Spatial / Hardware

Unity NVIDIA OptiX WebGPU Raspberry Pi 3D Printing

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