feat: v0.9.0 — landscape/portrait detection, shorts playlist, fixes#1
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feat: v0.9.0 — landscape/portrait detection, shorts playlist, fixes#1
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… scheduledStartTime fix, GameState fallback (v0.9.0) - POST_RENDER detects landscape vs portrait via plan dimensions — calls upload_video() or upload_short() accordingly - Shorts auto-added to game playlist when manage_playlists is enabled - Default scheduledStartTime uses now + 1 minute (YouTube rejects past times) - _update_chapters falls back to GameState.livestreams when shared context is unavailable (different shared dict per hook emission) - Makefile install target for uv tool venv Co-Authored-By: Claude <noreply@anthropic.com>
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Summary
POST_RENDERchecksplan.widthvsplan.heightto callupload_video()for landscape orupload_short()for portrait — previously all uploads were treated as Shortsmanage_playlistsis enablednow + 1 minute— YouTube rejects start times in the past_update_chaptersfalls back toGameState.livestreamswhen shared context is unavailable (each hook emission gets a fresh shared dict)make installfor uv tool venv installationTest plan
make checkpasses (lint → mypy → test)reeln game initwithcreate_livestream: true— verify noinvalidScheduledStartTimeerror🤖 Generated with Claude Code