A game about saving your homeland.
A post-apocalyptic narrative adventure game set in a distant world ravaged by apocalypse. Journey through scarred lands, uncover forgotten histories, and fight to restore hope to a broken world.
Moesia is a story-driven game set in a distant realm where apocalypse has left nothing but ruin and dying hope. The lands are scarred by catastrophic events, yet life persists. As the player, you venture through this broken world to uncover mysteries, aid survivors, and discover what it truly means to save your homeland.
Crafted with Godot Engine and GDScript, Moesia combines atmospheric exploration with meaningful player choices and interactions.
- Exploration-Based Narrative: Wander through beautifully crafted post-apocalyptic environments
- NPC Interactions: Meet survivors and learn their stories through dialogue
- Inventory System: Collect items and manage resources for your journey
- Atmospheric World: Immerse yourself in a richly detailed, scarred landscape
- Simple Controls: Intuitive WASD/Arrow key movement and interaction system
| Action | Key(s) |
|---|---|
| Move | W / A / S / D or Arrow Keys |
| Interact with NPCs | T |
| Advance Dialogue | Enter |
| Open Inventory | I |
Here's a glimpse of the world of Moesia:
Status: Development is currently halted. No development is planned for the foreseeable future.
- Engine: Godot Engine
- Language: GDScript (100%)
- Platform: Cross-platform
Moesia-Game/
├── scenes/ # Scene files (.tscn)
├── scripts/ # GDScript files (.gd)
├── assets/ # Graphics, audio, and other resources
├── project.godot # Godot project configuration
└── README.md # This file
- Godot Engine (4.x recommended, or match the version used in this project)
-
Clone the repository:
git clone https://github.com/StarsideEvry/Moesia-Game.git cd Moesia-Game -
Open in Godot:
- Launch Godot Engine
- Click "Open Project"
- Navigate to the cloned
Moesia-Gamefolder - Select
project.godotand open
-
Run the game:
- Press
F5or click the Play button in the editor
- Press


