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[Unity-Native] default frame of imported parts should be Setup but not from a random animation #93

Description

@JustusPan

Version: 7.0.4.4335
SS6P4U version:2.1.11
Import Mode: Unity-Native

After we imported sspj to unity, the generated sprite renderer and Script_Sprite Studio 6_Parts Unity Native will has a default settings of initial frame, this frame decide what we will see by default when we are in editor mode.
image

The problem is:

  1. SS6P4U will always pick the first <anime> element under <animeList>, inside .ssae file. This will cause problem because SS placed his <anime> label in random order in xml file. their actual orders are indicated by <order> label(nested in <anime>)
  2. SS6P4U should always choose Setup as its default frame.
    image

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