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SomaZ edited this page May 14, 2025 · 2 revisions

How to install

  • Download the code as a zip file
  • Open Blender
  • Go to 'Edit -> Preferences' and open the 'Add-ons' Tab
  • Click the 'Install...' button on the top right and navigate to the zip you downloaded, then click 'Install Add-on'
  • Tick the checkbox next to 'Import-Export: Star Trek Armada Tools' to enable the addon

grafik

Default image path

Setting the default image path enables setting mesh textures via name only and is fully optional. The path expects you to select the textures folder in your games installation.

armada/
├─ SOD/
├─ textures/
   ├─ rgb/
   │  ├─ whatever.tga
   │
   ├─ index8/
   ├─ dds/
   ├─ compressed/

Default export game

This setting allows you to set the default sod version to export. You can always change the version that is exported in the exporter dialog, if you need to.

Asset Library

The addon can gather used sprites and emitters from a folder of sod files. First save your current blend file and create a new one. It is recommended to create a new asset library in blenders preferences "File Paths" tab. Select the new asset library in the addons preferences and use the button next to it. Navigate to the SOD folder of your Armada installation and confirm your selection. The addon will then automatically create a new blender file in the chosen asset library and adds sprites and emitter empties in categories for easy drag and drop usage. Make sure you save the blender file after the import process is complete.

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