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Alt text Python Autodesk Maya 2025+ Latest Commit Latest Release Windows Linux Free for Commercial Use No Resale

Table of Contents

📠 About

Procedural Joint Builder and Rig Planning Tool for Autodesk Maya
Creative Skeletons is a Python driven joint chain builder designed to help plan, validate, and construct skeletons in a consistent and scalable way inside Maya.
The tool focuses on rig integrity, automation, and repeatable workflows rather than manual joint placement.

Design Philosophy

• Data driven over manual edits
• Rebuildable systems over destructive workflows
• Clear separation between planning and execution
• Readable and maintainable code

This project is part of an ongoing rigging and tooling portfolio focused on system driven rig development using Maya Python and the OpenMaya API.

💡 Tool Source Code and Details

Current Release: v0.1.2

Skeleton Builder: v0.1.1

Shape Library: v0.2.1

Core Features

• Locator based joint planning system
• Automated joint creation from validated locator data
• Custom locator shapes for better viewport clarity
• Clean hierarchy generation
• Rebuild friendly workflow
• Dynamic UI utilizing PySide6

Workflow

  1. Create planning locators for character or asset
  2. Adjust placement with visual feedback
  3. Validate structure and relationships
  4. Build joints automatically from the locator data
  5. Iterate safely without breaking the system

📑 How to Install

  • Extract creativeSK and place the folder contents inside your Maya directory plug-ins folder, if no plug-ins folder exists create one: /maya/plug-ins (this directory is usually found in the Documents folder).
  • Place out_cLocator.png icon inside /maya/prefs/icons, create onne if it doesn't exist.
  • Inside Maya, go to Windows -> Settings/Preferences -> Plug-in Manager.
  • In the Plug-in Manager enable the MtoU.py plugin, a tab named "Exporter Tools" should appear where you can start utilizing the MtoU exporter.

Project Status

🛠 This tool is in Alpha: Expect changes and possible bugs as I add new features and improve workflows.
Free for Commercial Use: This tool can be used for both personal and professional projects without restrictions.
⚠️ No Resale or Redistribution: This tool cannot be resold or redistributed for commercial intent.

💬 Feedback

If you encounter a problem or have an idea for improvement:

  1. Open an Issue describing your problem, suggestion, or request.
  2. Include as much detail as possible: logs, screenshots, reproduction steps.

💡 Your feedback will influence future releases!

📇 Contacts

Want to connect, ask a question, or collaborate? Here's how to reach me:

About

Base Joint chain builder tool for setting up Maya skeletons

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