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chore: bump vpkmerge to v0.20.1 - #427
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Picks up the soul-container/urn import fix (Slush97/vpkmerge#51). Valve reworked the stock soul container to ship four LOD meshes and the importer only replaced the first, so imported soul containers and spirit urns showed as the stock gold orb past a few steps. Updates the fetch pin and sha256s plus the Nix flake input and cargoHash, which had stayed at v0.19.1 when the pin moved to v0.20.0.
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Picks up the soul-container and spirit-urn import fix (Slush97/vpkmerge#51).
Valve reworked the stock
soul_container.vmdl_cto ship four LOD meshes.vpkmerge soul-container import/import-urnonly replaced the first one, so the game drew the stock gold orb a few steps away. That applied both to imported soul containers and to imported urns, since the urn importer builds on the soul-container model. v0.20.1 makes the imported mesh draw at every LOD.Changes
scripts/fetch-vpkmerge.mjs: pinv0.20.1and the 3 release sha256s.flake.nix,flake.lock,nix/vpkmerge.nix: flake input, version and cargoHash moved to v0.20.1. These had been left at v0.19.1 when the fetch pin moved to v0.20.0 in feat(installed): flag mods that ship outdated vdata #419.Verification
v0.20.1is published (not a draft) with all 3 CLI assets. The sha256s here are from the downloaded assets.node scripts/fetch-vpkmerge.mjsdownloads and verifies the Linux binary, which reportsvpkmerge 0.20.1.nixos/nixcontainer.nix build .#vpkmergesucceeds and the binary reportsvpkmerge 0.20.1.