I'm a developer focused on building scalable backend systems, real-time infrastructure, and game server platforms.
Instead of just tutorials, I prefer building real systems — from Minecraft networks to distributed backend services.
- ⚙️ Build backend systems with Java, Kotlin, and Node.js
- 🌐 Design scalable architectures (WebSocket, Kafka, proxies, etc.)
- 🎮 Develop and manage Minecraft server networks
- 🧠 Work on real-time systems (queue systems, sync pipelines)
- 🔐 Handle networking, proxying, and infrastructure (Docker, routing, DDoS mitigation)
- 🏗️ Building TixNetwork — ticketing platform (WebSocket queue system)
- ⚡ Real-time sync: PostgreSQL → Meilisearch
- 🌍 Scalable backend with Ktor + Kafka + GraphQL
- 🐳 Advanced Docker networking & traffic routing
| Category | Technologies |
|---|---|
| 💻 Languages | |
| 📚 Also Familiar With | |
| ⚙️ Backend & APIs | |
| 🔄 Real-time & Messaging | |
| 🗄️ Database & Search | |
| 🐳 DevOps & Infrastructure | |
| 🎮 Game Dev & Servers | |
| 🧰 Tools & Workflow |
- 🎟️ TixNetwork — scalable ticketing system with queue & WebSocket
- 🎮 Minecraft Network Systems — plugins, proxies, infra
- 📡 Realtime Sync System — PostgreSQL → Meilisearch pipeline
- 🛡️ Network Protection Setup — proxy + routing + mitigation
If you're building something interesting — especially backend systems, infra, or real-time apps, feel free to reach out.
- 📧 contact@hiencao.me
- 💬 Discord: sinoncute
⚡ I build systems, not just projects.