This repository contains data directly extracted from Red Dead Redemption 2 using specific functions. It provides a mapping between the game's internal hashes and their human-readable equivalents.
Disclaimer: This project is not affiliated with Rockstar Games.
This project is open to contributions! If you find missing hashes or can provide more accurate readable equivalents, feel free to submit a pull request or open an issue.
The data follows a strict convention across all JSON files:
"hash_int32": "readable equivalent"- Key: The
int32hash value used internally by the game. - Value: The human-readable string equivalent of that hash.
The documentation assumes that you are familiar with the use of functions that use buffers; the examples use the rdr_natives library to simplify it.
local _, catalogItemCategory, _, _, _, _ = RDR:ItemdatabaseFilloutItemInfo(`WEAPON_REVOLVER_LEMAT`)local _, _, itemType, _, _, _ = RDR:ItemdatabaseFilloutItemInfo(`WEAPON_REVOLVER_LEMAT`)local shopCategory = GetShopItemComponentCategory(`HORSE_EQUIPMENT_MANE_SHORT_014`, GetMetaPedType(horsePed), true)local _, inventoryRequirement = RDR:ItemdatabaseGetShopInventoriesRequirementInfo(`ST_CLOTHING`, `CLOTHING_ITEM_M_BEARD_006_DARK_BLONDE`, 0, 0)