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Unity ScriptableObject Services

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ServiceAssets

Unity ScriptableObject Services

This project (Unity 2021.3 LTS) contains an example of using ScriptableObject assets as services that are provided to a MonoBehaviour. Each service encapsulates a single responsibility, is stateless and is configurable as an asset (can be interchanged, tested, etc).

Blog Post: https://playable.design/scriptableobject-services-in-unity

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Unity ScriptableObject Services

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