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4 changes: 2 additions & 2 deletions Initialization.lua
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
local VERSION_TEXT = "1.9.3 b";
local VERSION_DATE = 1782700000;
local VERSION_TEXT = "1.9.3 c";
local VERSION_DATE = 1783000000;


local addonName, addon = ...
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25 changes: 25 additions & 0 deletions Modules/ControlCenter/Changelog/enUS.lua
Original file line number Diff line number Diff line change
Expand Up @@ -8,6 +8,31 @@ local L = addon.L;
local changelogs = addon.ControlCenter.changelogs;

changelogs[10903] = {
{
type = "date",
versionText = "1.9.3 c",
timestamp = 1783000000,
},

{
type = "p",
bullet = true,
text = "Teleport Home Macro: Fix an issue where the macro stopped working if your house data wasn't fully received during the initial login. Special thanks to foxlit for pointing out the issue.",
},

{
type = "p",
bullet = true,
text = "Expansion Summary UI: When the Plumber minimap button is enabled, WoW's minimap button for Omnium Folio should no longer appear after completing a related quest.",
},

{
type = "br",
},
{
type = "br",
},

{
type = "date",
versionText = "1.9.3 b",
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2 changes: 2 additions & 0 deletions Modules/ExpansionLandingPage/MinimapButton.lua
Original file line number Diff line number Diff line change
Expand Up @@ -740,13 +740,15 @@ do --Order Hall, RightClickMenu
API.RegisterFrameForEvents(button, GarrisonLandingPageEvents);
local forceUpdateIcon = true;
button:RefreshButton(forceUpdateIcon);
EventRegistry:RegisterCallback("ExpansionLandingPage.OverlayChanged", button.OnOverlayChanged, button);
elseif (not state) and not OrderHallUtil.blizzardButtonHidden then
OrderHallUtil.blizzardButtonHidden = true;
button:UnregisterAllEvents();
button:Hide();
C_Timer.After(0, function()
button:Hide();
end);
EventRegistry:UnregisterCallback("ExpansionLandingPage.OverlayChanged", button);
end
end

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2 changes: 1 addition & 1 deletion Modules/Housing/Housing_API.lua
Original file line number Diff line number Diff line change
Expand Up @@ -173,7 +173,7 @@ do --House Level / Info / Teleport
end

function DataProvider:LoadHouses()
self:RegisterEventCallback("PLAYER_HOUSE_LIST_UPDATED", self.OnHouseListUpdated, true);
self:RegisterEventCallback("PLAYER_HOUSE_LIST_UPDATED", self.OnHouseListUpdated);
C_Housing.GetPlayerOwnedHouses(); --Tigger PLAYER_HOUSE_LIST_UPDATED
end

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