Hi, I'm a mod developer. I focus on optimizing and maintaining existing mods
I develop on old hardware with limited resources. This forces me to write efficient code. If my mods run well on my old clunker from the 2000s, they'll run great on high-end PCs
- OS: antiX Linux 23.2
- Processor: Intel Pentium Dual-Core E2220 @ 2.76 GHz
- RAM: 3 GB
- Graphics: Intel 82G33/G31 Express
- Java (primary)
- Python
- JavaScript
- C++ (basic)
Role: Maintainer
Status: Published on CurseForge
A fork of Villager Contracts with significant improvements. It adds a GUI that makes it easier to select professions when many mods are installed, and provides automatic universal compatibility with any villager mod registered in Forge 1.12.2
Key Features:
- Improved GUI: A simple right-click menu when interacting with a contract, eliminating the tedious anvil system
- Universal compatibility: Works automatically with any villager mod (Vanilla, Quark, Ice and Fire, Thaumcraft, Immersive Engineering, etc.)
- Clean system: Removes the old tooltip logic that caused issues in large modpacks
- Flexible configuration: Blacklists, whitelists, and settings for modpacks
Role: Active maintainer I maintain and optimize this fork of Forge 1.12.2. I fix bugs and improve performance
Role: Author A lightweight mod that prevents slimes from spawning in superflat worlds. Available for multiple versions of Minecraft
- Forge 1.12.2 / 1.16.5
- Fabric 1.21.1 / 26.2
Role: Developer
Status: In development (not yet released)
A fork of the original Villager Market mod. I fix unreported bugs (including NBT errors) and add vanilla-style textures created by Luke616. It includes optimizations and settings that allow you to adjust limits without modifying the source code
- Optimization: Making mods run efficiently on low-end hardware
- Compatibility: Ensuring mods work across different environments
- Clean code: Writing maintainable, well-documented code
- Memory management: Fixing memory leaks and reducing RAM usage
- Refactoring: Rewriting mods when necessary (though I tried that once and it didn't go well)



