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OlegDzhuraev/README.md

Hi there 👋

💬 I'm a game engineer, dev stack is Unity + C#, also exploring Golang for a bit now. :)

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  1. Nodra.Unity Nodra.Unity Public

    Procedural generation tools for Unity

    C# 5

  2. NavMeshAvoidance NavMeshAvoidance Public

    Custom Nav Mesh Avoidance to replace default one in Unity.

    C# 93 13

  3. Modifiers Modifiers Public

    Modifiers and buffs extension for Unity game engine.

    C# 14 2

  4. MeshBaker MeshBaker Public

    Mesh & Texture atlas baker tool for Unity Engine.

    C# 32 7

  5. SaveSystem SaveSystem Public

    World state save system for Unity Engine.

    C# 2

  6. ecs-based-rts ecs-based-rts Public

    RTS game example based on Entity Component System

    C# 21 2