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OBT/1.2.0#59

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NotAlwaysTrue merged 292 commits into
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OBT/1.2.0(SpringUpdate)
Apr 25, 2026
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OBT/1.2.0#59
NotAlwaysTrue merged 292 commits into
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OBT/1.2.0(SpringUpdate)

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Sync with Spring Update and latest LuaCs features

MapleWheels and others added 30 commits February 7, 2026 20:10
- Made States registration use named parameters.
- Changed IPluginManagementService interface to better suit expected return results.
- Added Settings.xml
- Added filtering and ordering functions for package resources.
- StorageService: Fixed ContentPackages' directories not properly resolving.
- TODO: Rewrite StorageService LocalData functions to use ContentPath for resolution.
MapleWheels and others added 28 commits April 7, 2026 16:07
- Added localization to SettingList.cs display dropdown.
… LuaScriptManagementService.cs

- Added ILuaConfigService to Lua API.
- New UI for the prompt

- Third time's the charm.

- Fixed TOCTOU for cs prompt on main menu. - Fixed SubEditor not running lua when don't run is selected for cs.

- LuaCs CSharp Enabled Rework
* Update bug-reports.yml

* Fix modifyChatMessage hook

* Add LuaCsSetup.Lua back for compatibility

* Fix Game.AssignOnExecute having command arguments be passed as varargs instead of a table

* Actually use the PackageId const everywhere we need to refer to our content package

* Load languages files even if the package is disabled

* Fix Hook.Remove not being implemented properly

* - Changed event aliases to be case insensitive.

* - Fixed assembly logging style.
- Fixed double logging during execution.

* Fix garbage network data being read by the game when reading LuaCs network messages

* PackageId -> PackageName

* Added caching toggle to PluginManagementService

* Fix LuaCs initializing too late for singleplayer campaigns and rework the C# prompt to only show when enabling mods/joining server

* Oops, fix NRE crash

* Fix hide username in logs config not doing anything

* Fix Cs prompt showing up more than one between rounds

* Fix server host being prompted twice with the C# popup

* Ignore our workshop packages from the game's dependency thing since it doesn't really make sense

* Load console commands after executing and possible fix for the not console command permitted

* Added fallback friendly name resolution for ModConfig assembly contents.

* Register Voronoi2 stuff

* Added configinfo null check to SettingBase.cs

* Add safety check so this stops crashing when we look at it the wrong way

* Fixed "Folder" attribute files not being found.

* Keep the LuaCsConfig class laying around for compatibility, not sure anywhere in our code base (and shouldn't be)

* Added fallback compilation for UseInternalsAwareAssembly if the publicized script compilation fails.

* Added legacy overload of AddCommand for mod compat.

* Added LoggerService to Lua env. Made ILoggerService compliant with LuaCsLogger API.

* Changed csharp script compilation algorithm to be best effort.

* Added "RunUnrestricted" mode for lua scripts that need to run outside of sandbox.

* - Fixed networking sync vars failing to sync initially.
- Fixed lua failing to differentiate overloads ISettingBase.

* Add alias for human.CPRSuccess and human.CPRFailed

* - Fixed up the settings menu.
- Made SettingEntry throw an error if "Value" attribute is not found in XML.
- Fixed saved values for settings sometimes not reloading after disabling and re-enabling a package.

* Fix LuaCs net messages received during connection initialization to be read incorrectly, happened because we would reset the BitPosition in our harmony patch which would cause the message to be read incorrectly later

* Allow reloadlua to force the state to running

* New icon for settings and make the top left text more user friendly

* Fix client.packages hook sending normal packages

* Fixed OnUpdate() not passing in deltaTime instead of totalTime.

* Missing diffs from bb21a09

* Added networking tests for configs.

* Added missing diffs for f61f852.

* Some tweaks to the text

* Remove missing Value error, it should just use the default value if it's not specified

* Fix UseInternalAccessName

* Always purge cashes for plugin content on unloading.

* Fix texture not multiple of 4

* v1.12.7.0 (Spring Update 2026 Hotfix 1)

---------

Co-authored-by: Joonas Rikkonen <poe.regalis@gmail.com>
Co-authored-by: Evil Factory <36804725+evilfactory@users.noreply.github.com>
Co-authored-by: MapleWheels <njainanan@hotmail.com>
@NotAlwaysTrue NotAlwaysTrue merged commit 59bc219 into master Apr 25, 2026
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@NotAlwaysTrue NotAlwaysTrue deleted the OBT/1.2.0(SpringUpdate) branch April 25, 2026 05:25
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4 participants