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Harbor Heat: engine ref moves to beta 96fb073f, variant levels skip a dropped material slot - #264
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… dropped material slot
Noisemaker111
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October 25, 2026 18:41
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Engine seam: packages/shell/src/render/materialAsset.tsx (adopts #2476)
Closes #259
What changed
engine-ref.txtmoves to engine beta96fb073f(jgengine PR #2476). A model's variant level now skips a material selector its simplified asset dropped; the source level still throws on a selector that matches nothing.harbor-heat/source change. The cruiser'sPaint 2 Carmineassignment is valid on the freshly pulled sports-car near and far GLTFs.Cause and what is not confirmed
materialAssignmentsin the engine. Before this bump, any level whose asset lacked the selected slot threw and took the whole entity down.bun run provision harbor-heat), the old engine and this games beta both pass step 17. The asset state on the reporter's machine is unknown, so the engine change is the guard against the crash, not a proven fix for that machine.Evidence
bun run drive harbor-heat --game-dir <checkout>/harbor-heat --timeout 600 --steps harbor-heat/proofs/depth-session.jsonserving engine96fb073f: 54 of 54 steps ok, 0 failed, wall 98 s.check:engine-mode,check:engine-ref,check:capabilities,check:frameworkpass.