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Releases: NineOfGaming/animated-java-df

Release 3.1.0

19 Mar 19:04

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  • Added templates to dynamically add an offset matrix to model nodes
  • Tweaked other templates
  • Changed base templates menu to separate templates into required and optional
  • Potentially fixed an issue of animated java getting stuck while loading

Release 3.0.0

14 Mar 12:20

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  • Added support for custom models and variants (resource pack stuff)
  • Added template to set a rigs variant
  • Added template to move (teleport) a rig

Release 2.2.0

11 Mar 12:41

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  • Simplified animation names
  • Set datapack export mode to "none" by default
  • Added a template to select specified node entities from a rig
  • Separated display entity data setting from spawn into their own functions
  • New error message

Release 2.1.2

10 Mar 01:47

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  • Fixed click outside update checker message box

Release 2.1.1

10 Mar 00:55

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  • Minor change to error message in Animate No Reset template
  • Improved remove rig template

Release 2.1.0

10 Mar 00:06

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  • Added error messages to several templates
  • Tweaked template descriptions
  • Get all templates action now lists all included templates on hover
  • Fixed hover not showing new lines

Release 2.0.0

06 Mar 03:11

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  • Added text display support
  • Added support for all display entity data (i think)
  • Fixed a matrix bug which caused just so many issues
  • Added a template for removing a rig
  • Tweaked all templates

Release 1.6.1

26 Feb 20:21

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  • Removed unnecessary condition from base template menu (this makes them accessible without having a project open)

Release 1.6.0

23 Feb 20:56

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  • Improved CodeClient API error handling

Release 1.5.0

23 Feb 15:21

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  • Added update checker