Releases: NineOfGaming/animated-java-df
Releases · NineOfGaming/animated-java-df
Release 3.1.0
- Added templates to dynamically add an offset matrix to model nodes
- Tweaked other templates
- Changed base templates menu to separate templates into required and optional
- Potentially fixed an issue of animated java getting stuck while loading
Release 3.0.0
- Added support for custom models and variants (resource pack stuff)
- Added template to set a rigs variant
- Added template to move (teleport) a rig
Release 2.2.0
- Simplified animation names
- Set datapack export mode to "none" by default
- Added a template to select specified node entities from a rig
- Separated display entity data setting from spawn into their own functions
- New error message
Release 2.1.2
- Fixed click outside update checker message box
Release 2.1.1
- Minor change to error message in Animate No Reset template
- Improved remove rig template
Release 2.1.0
- Added error messages to several templates
- Tweaked template descriptions
- Get all templates action now lists all included templates on hover
- Fixed hover not showing new lines
Release 2.0.0
- Added text display support
- Added support for all display entity data (i think)
- Fixed a matrix bug which caused just so many issues
- Added a template for removing a rig
- Tweaked all templates
Release 1.6.1
- Removed unnecessary condition from base template menu (this makes them accessible without having a project open)
Release 1.6.0
- Improved CodeClient API error handling
Release 1.5.0
- Added update checker