Releases: Nessiesson/UsefulMod
UsefulModLL 1.1.0.
Changelog:
- Drop support for 1.12 and 1.12.1.
- Fix TileEntityPiston transformations not being applied.
- Make sneaking animation smoother
- Speed up language switching
- Try to give b36 particles
- Add temp option to make the sky permanently (works best when also using Tweakeroo's
tweakMatchingSkyFog) - Add temp option to enable static FoV (this is also in Tweakeroo, but this implementation correctly transforms the player arm)
- Prevent z-fighting when pistons move through each other.
UsefulModLL 1.0.9.
Remove broken fix for MC-2399, broken fix for chunk debug rendering moving when spectating others, make nofall more reliable when flying (if not gsquaredxc), add sweeping to the "perfect sword" in ideal tool markers, add the barrier block, structure block, and the command blocks to the redstone creative menu, add compactchat, and megahax to prevent squids and withers from visually clipping out of bounding boxes.
UsefulModLL 1.0.8.
Apply megasmoother lighting under water, apply super incredible optimisation, add toggle of greyed out GUI background, and add toggle for potion gui shift.
UsefulModLL 1.0.7.
Fix MC-2399, add dragon egg to crea redstone menu, add mod-based tool markers for picks/etc, and cleanup random code.
UsefulModLL 1.0.6.
apply verysmooth piston.
UsefulModLL 1.0.5.
Add back click block mining, add option to hide item frame frames, add option to always pickblock a stack of max size in creative mode, and silence an error message.
UsefulModLL 1.0.4.
Added rainbow trees and fixed ghostblock fix not working.
UsefulModLL 1.0.3.
Bump version to 1.0.3.