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Uses a cuboid for collision detection and three mesh bvh for raycasting (incredibly fast, fps would easily be in 60s if not used. amazing lib). bendy physics are applied

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cluster-tely-physics

About

Uses a cuboid for collision detection and three mesh bvh for raycasting (incredibly fast, fps would easily be in 60s if not used. amazing lib). bendy physics are applied

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1 watching

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