⚡ Bolt: Prevent per-frame Map allocation in KnowledgeGraph - #205
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Caches the `nodeMap` in `KnowledgeGraph` to prevent per-frame `new Map()` memory allocation within the `requestAnimationFrame` loop, reducing garbage collection spikes and improving animation framerates. Co-authored-by: servathadi <116760885+servathadi@users.noreply.github.com>
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💡 What:
Moved the instantiation of
nodeMap = new Map()out of therequestAnimationFramerendering loop inKnowledgeGraph.tsx. It is now computed once inside auseEffectwhenever the node list changes, and cached within auseRef(nodeMapRef). The render loop now just accesses the pre-computed cached map.🎯 Why:
In JavaScript/React, instantiating a new
Mapand populating it with hundreds of items during a per-framerequestAnimationFramehot loop triggers significant memory allocations (60+ times a second). This quickly fills the heap, forcing the garbage collector (GC) to run frequently, causing noticeable stuttering (GC pauses) during the canvas animation.📊 Impact:
Reduces per-frame object allocation to zero for this lookup structure. The
simulatefunction now runs with fewer garbage collection pauses, producing a significantly smoother animation at high frame rates, especially for users on low-power devices.🔬 Measurement:
Start the application and navigate to the
/exploreroute containing theKnowledgeGraphvisualization. Use Chrome DevTools Performance tab, record an interaction for 10 seconds, and observe the Memory heap graph. The "sawtooth" pattern of memory growth and GC drops will be noticeably reduced, and the Main thread will show fewer GC interruptions during rendering frames.PR created automatically by Jules for task 1882304459859448622 started by @servathadi