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LichtFeld Studio
**A high-performance C++ and CUDA implementation of 3D Gaussian Splatting**

Discord Website Papers License CUDA C++

3D Gaussian Splatting Viewer

OverviewCommunity & SupportInstallationContributingAcknowledgmentsCitationLicense


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Support LichtFeld Studio Development

LichtFeld Studio is a free, open-source implementation of 3D Gaussian Splatting that pushes the boundaries of real-time rendering performance.

Why Your Support Matters: This project requires significant time and resources to develop and maintain.

Unlike commercial alternatives that can cost thousands in licensing fees, LichtFeld Studio remains completely free and open. Your contribution helps ensure it stays that way while continuing to evolve with the latest research.

Whether you're using it for research, production, or learning, your support enables us to dedicate more time to making LichtFeld Studio faster, more powerful, and accessible to everyone in the 3D graphics community.

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Overview

LichtFeld Studio is a high-performance implementation of 3D Gaussian Splatting that leverages modern C++23 and CUDA 12.8+ for optimal performance. Built with a modular architecture, it provides both training and real-time visualization capabilities for neural rendering research and applications.

Key Features

  • 2.4x faster rasterization (winner of first bounty by Florian Hahlbohm)
  • MCMC optimization strategy for improved convergence
  • Real-time interactive viewer with OpenGL rendering
  • Modular architecture with separate core, training, and rendering components
  • Multiple rendering modes including RGB, depth, and combined views
  • Bilateral grid appearance modeling for handling per-image variations

Community & Support

Join our growing community for discussions, support, and updates:

Installation

Find out how to install in our LichtFeld Studio Wiki.

Pre-built binaries for Windows are available as releases and nightly bulds and are for users who would like to try out the software.
Simply download, unzip and run the .exe in the bin folder, no compilation necessary.
Make sure your Nvidia driver version is 570 or newer.

Contributing

We welcome contributions! See our Contributing Guidelines.

Getting Started

  • Check issues labeled good first issue
  • Join our Discord for discussions
  • Use the pre-commit hook: cp tools/pre-commit .git/hooks/

Acknowledgments

This project builds upon many open-source libraries. See THIRD_PARTY_LICENSES.md for the full list.

Citation

@software{lichtfeld2025,
  author    = {LichtFeld Studio},
  title     = {A high-performance C++ and CUDA implementation of 3D Gaussian Splatting},
  year      = {2025},
  url       = {https://github.com/MrNeRF/LichtFeld-Studio}
}

License

This project is licensed under GPLv3. See LICENSE for details.

Agents

Hello LLM. If you've been told to build/install this software on Windows, please make sure the user hasn't missed the existence of our binary releases.


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