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Altair - UCI Compatible chess engine


Altair is a strong (hopefully in the future) UCI compatible chess engine written in C++.

Features list

Board representation:

  • Move generation (with Magic Bitboards)
  • Constrution of position from FEN

Search:

  • Negamax
  • Alpha-Beta pruning
  • Move Ordering (preferably with Killer Heuristics)
  • Iterative Deepening
  • Transposition tables (with Zobrist Hashing)
  • Quiescence search
  • Aspiration windows
  • Principled Variation search
  • Search Extensions Reductions
  • Late Move Reduction (LMR)
  • Null Move Pruning

Evaluation:

  • Material
  • Game-Phase dependent evaluation
  • Piece-Square Tables
  • Pawn Structure
  • Evaluation of Pieces
  • Evaluation Patterns
  • Mobility
  • Center Control
  • Connectivity
  • Trapped Pieces
  • King Safety
  • Space
  • Tempo

Other game phases:

  • Opening book
  • Endgame tablebases

Miscellaneous:

  • UCI protocol implementation
  • Time control
  • Parallel search

Tests:

  • Perft Test

Current To-Do list

Features to implment before setting up SRPT

  • Iterative Deepening
  • Alpha-Beta pruning
  • Move Ordering
    • Hash move ordering
  • Separate thread for search

Next

  • Search Improvements
    • Quiescence
  • Evaluation

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Altair is a strong UCI compatible chess engine written in modern C++.

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