Add private messaging system and restore direct-message logging #29
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Motivation
/message//msgand/replyso players can DM each other.updateNameCache.Description
PrivateMessageServicethat persistsmessagesDisabled,ignoreList, andnameCachetoprivate-messages.jsonand maintains an in-memorylastConversationmap.message(aliasesm,msg,w,whisper,tell,t),reply(r),ignore(add/remove/list), andtogglemessagesand wired them intoZanderVelocityMain.ZanderVelocityMain(data directory injection andprivateMessageServiceexposure) and updatedUserOnLoginto callPrivateMessageService.updateNameCacheon player login.UserCommandSpyEventandUserSocialSpyEventby removing the redaction logic so the full message text is logged and sent to the spy API.Testing
Codex Task