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Mikaaah/README.md

Mikaaah — Mods & Modpacks

Mikaaah

Creator of Towns & Kingdoms — Beyond the Forge. I build Minecraft mods and modpacks around automation, RPG progression, magic and exploration.

Minecraft NeoForge Towns & Kingdoms

Towns & Kingdoms documentation · CurseForge projects · Project status · Discord

Minecraft projects

Project Focus
Towns & Kingdoms — Beyond the Forge Create automation, RPG progression, magic, exploration and settlement development. TNK3 is in development; TNK2 history is preserved.
Resonant Arcana An Iron’s Spells ’n Spellbooks addon with themed magic and optional cave and boss arts.
Unidentified Loot Tiered unidentified equipment, Guild identification and Apotheosis affixes.
Flow Control Water-current tools for Streams Reflowing across NeoForge, Forge and Fabric builds.
Create: Alchemical Lasers Kinetic bulk processing, lenses, consumable catalysts, KubeJS and sequenced assembly.
Duskdelvers — Expeditions Timed cooperative expeditions through natural Chaos Caverns and biome-based danger.
Towns & Kingdoms — Workshop Construction tools, quest projections, cages and travel utilities. Wiki.
Towns & Kingdoms — Wildshape The TNK terrain-generation fork, with legacy TNKTerraForged build names and upstream credits.
UltraTerraForged × Alex’s Caves Standalone biome and chamber compatibility for UltraTerraForged.
UltraTerraForged × Streams Reflowing Standalone height-aware native river-current compatibility.

🔧 Things I work with

Minecraft & modding: NeoForge · Java · KubeJS · Create · World Generation · Custom Progression · Questing

Programming: Java · C# · C++ · Python · JavaScript · HTML/CSS

Tools & workflows: KubeJS · GitHub Actions

Project status & support

Open the project status page for documentation, download references and issue trackers.

Use each repository’s documentation for supported versions, dependencies and downloads. Report problems in the corresponding issue tracker with your versions, reproduction steps and relevant logs.

The shared Towns & Kingdoms CurseForge listing covers multiple pack generations. Current development documentation and historical releases are identified separately.

Pinned Loading

  1. TownsAndKingdoms TownsAndKingdoms Public

    Towns & Kingdoms — Beyond the Forge: Create automation, RPG progression, magic, exploration and settlement development. TNK3 development and the preserved TNK2 archive.

    HTML 2

  2. Resonant-Arcana Resonant-Arcana Public

    Resonant Arcana — an Iron’s Spells ’n Spellbooks addon with themed spells, legendary spellbooks and optional Alex’s Caves and Bosses’Rise magic for NeoForge 1.21.1.

    Java

  3. Unidentified-Loot Unidentified-Loot Public

    Unidentified Loot — tiered equipment drops, a Guild Identifier and real Apotheosis affixes. Configurable loot pools and progression for NeoForge 1.21.1.

    Java

  4. Flow-Control Flow-Control Public

    Flow Control — shape water currents with a Flow Wand, Current Generator and Stillwater Anchor. A Streams Reflowing addon for NeoForge, Forge and Fabric.

    Java

  5. Create-Alchemical-Lasers Create-Alchemical-Lasers Public

    Create: Alchemical Lasers — kinetic bulk processing, interchangeable lenses and catalysts, KubeJS recipes, sequenced assembly and Ponder tutorials for NeoForge 1.21.1.

    Java

  6. Towns-and-Kingdoms-Wildshape Towns-and-Kingdoms-Wildshape Public

    Towns & Kingdoms — Wildshape: a terrain-generation fork with expansive caves and integrated NeoForge compatibility, based on UltraTerraForged, ReTerraForged and TerraForged.

    Java