- MiSideVR is a mod for MiSide that I have been working on that will eventually add almost full VR integration into the game that uses BepInEx 6.0.0-pre2 as a loader.
- A legal steam copy of MiSide(Not the demo)
- An installation of BepInEx 6.0.0-pre2 in your MiSide game directory(A tutorial is included in the installation guide, which you can find in the Discord Server)
- A decent PC capable of playing VR games
- Any SteamVR compatible VR headset
Note: This is a rough outline, it is not complete and I may change certain parts of it in the future
- Base Game: Fully playable and beatable from start to finish.
- Core Functions: Full support for dialogue options, 2D Mita(both the phone section and the actual 2D Mita section), the glitch/Mila section, and cutscene cameras/camera positions.
- Physical Grabbing: Physically grab items and place them in your pocket. Items are held and used dynamically.
- Note: Does not apply to automated cutscenes (e.g., smashing the window in Little Mita's level).
- Pocket System: Grab your pocket and use a controller button to cycle through stored items and instantly equip them.
- Cloth Physics: Dynamic reactions for clothing, tablecloths, and fabrics.
- Manual Doors: Physically push doors with your hands
- Mita Physics: Full physical collision on Mita (reacts to touch/pushing and snaps smoothly back into place).
- Throwables: Pick up and physically throw some non-story objects.
- VR Comfort: Added smooth turning, snap turning, custom turn speeds, and controller-directed movement.
- Audio: Corrected 3D spatial audio for cutscenes.
- Multiplayer: Full compatibility with QuestionBlock64's multiplayer mod.
- Latest Version: N/A
- Working on Version: v1.0b (~35% Complete)
- Percent Complete Overall: ~7%
To keep development organized, this repository is structured into distinct branches:
- Branching System: Every major release or pre-release is separated into its own dedicated branch (e.g.,
v1.0b-pre1). - Periodic Source Updates: The source code on the main branch is updated periodically, typically aligning with the release of the latest public pre-release or stable build.
If you are looking for the most up-to-date active development code or a specific version, please check the Branches dropdown menu above!
