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  • Day 1 - Vec<int>: growable array; doubles then copies.
  • Day 2 - Rule of Five Vec: copy clones, move steals.
  • Day 3 - Vec<T>: templates; begin/end are pointers.
  • Day 4 - UniquePtr<T>: one owner, move-only, auto-delete.
  • Day 5 - Mystring: SBO; short inline, long on heap.
  • Day 6 - FixedRing: circular queue; power-of-two wrap.
  • Day 7 - Matrix: flat row-major; reorder loops for cache.
  • Day 8 - FlatMap: sorted vector; lower_bound finds keys.
  • Day 9 - Arena: bump-allocate; reset frees everything.

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Implementing C++ API's and Algorithms To Understand How They Work.

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