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feat(types): map AnchoredTouch Win32 input method - #435
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Add AnchoredTouch: 1n << 10n to Win32InputMethod and Win32InputMethodNames. The maa-framework Rust crate (v1.27.0) already carries the bitflag (ANCHORED_TOUCH = sys::MaaWin32InputMethod_AnchoredTouch in common.rs), so interface.json entries using "mouse": "AnchoredTouch" currently fall back to Seize with a warning. AnchoredTouch injects synthetic WM_POINTER touch points: the cursor never moves, the window is never raised, and occluded targets are temporarily made hit-testable at low opacity - the only input method that satisfies zero cursor seizure and zero window flicker.
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What
Add
AnchoredTouch: 1n << 10ntoWin32InputMethodandWin32InputMethodNames.The maa-framework Rust crate (v1.27.0) already carries the bitflag
(
ANCHORED_TOUCH = sys::MaaWin32InputMethod_AnchoredTouch), so interface.json entriesusing
"mouse": "AnchoredTouch"currently fall back to Seize with a warning.AnchoredTouch injects synthetic WM_POINTER touch points: the cursor never moves, the
window is never raised, and occluded targets are temporarily made hit-testable at low
opacity — the only input method that satisfies "zero cursor seizure, zero window flicker".
Rollback
Revert this commit; the fallback-to-Seize behaviour returns.
Test environment
Sourcery 摘要
新功能:
Original summary in English
Summary by Sourcery
New Features: