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multiplayer-base

base game for godot multiplayer

created by following tutorial created by Game Development Center on youtube

What is in it?

This contains all the basic behavior needed to make a server authoritative game in Godot 3. features

  • User authentication
  • supports using multiple game servers for different zones/worlds
  • player positions/animation/stat sync across network
  • player login credentials

Purpose

This project was used to act as a teaching method for me. I will be using this as a template for the current game I am working on. (https://github.com/TheLowSeas/Undergrowth2) For my project I will be removing the player verification before logging into the game as I don't see it as needed.

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base game for godot multiplayer

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