Performance optimizations and bug fixes#18
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feeland3
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Jun 9, 2026
- Optimized entity search in PatPacketV2 (dynamic radius instead of hardcoded 32 blocks)
- Cached reflection methods in PatPlayerFactory for Folia
- Fixed thread-safety in RateLimitManager (ConcurrentHashMap)
- Minor bug fixes in MigrateManager, Version, PlayerListConfig and PatPlayer
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