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Animation frames appear distorted in game, as well as when re-loaded onto luanimator. #5

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@Cloudydaes

849b063d299bc9acb90e16900353078a

Previously I've used this version of luanimator with no issues, but coming back to it after a few months, it seems anything I try to create ends up distorted in a similar manner to the image included above.

We've saved every frame in 32-bit depth, and yet the problem persists. Loading a previously-worked on luanimation file retains these effects as well, appearing distorted on the display feature.

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