Metabolis: Birth of the City of Life is a Godot 4 and GDScript 2D pixel-art building and operations game that uses mechanisms of the human body as the basis for building a city.
| Directory | Purpose |
|---|---|
docs/ |
Design and project documentation |
art/tiles/ |
Pixel-art map tiles |
art/organs/ |
Pixel-art organ assets |
art/ui/ |
Pixel-art interface assets |
art/icons/ |
Icon assets |
anim/ |
Animation resources |
audio/ |
Music and sound-effect resources |
src/ |
Godot scenes and GDScript source code |
tools/ |
Validation scripts |
builds/ |
Exported builds |