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Kapitencraft edited this page Sep 25, 2026
·
1 revision
the shader module adds small features to reduce effort in the creation in certain
shader related fields
Block Render Types
allows to register custom render types as named render types, making them
available for use in block or item models.
the rendertype must be registered to the RegisterChunkBufferLayersEvent as well
as the (neoforge) RegisterNamedRenderTypesEvent to enable rendering in the world.
note that due to the implementation of iris, most - if not all - of these render types
will be incompatible with iris shaders.
Uniforms
allows for the addition of custom uniforms which store values obtainable inside
of shader programs. register custom uniforms to the RegisterUniformsEvent