More F64 / cross-build prep - #869
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Doing a bit of OT at work this week, I'll review this asap, thanks! |
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No worries, good luck! Just thought of reflect for new types, like you fixed after an earlier PR, maybe we’ll need a fix here too? |
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Jul 9, 2026
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✅ Final version
Sorry for lots of changes in the same PR, I think we've landed in a good solution now though.
Took a stab at getting a complete
float32andfloat64toolbox forF64build.Mat3fandMat4ffloat32logic for theF64build (hardcodedfloat32s instead of build dependentFloat). Filesmat3.float64.goandmat4.float64.go. Should be all but identical to thefloat32build variantsMat4MultiplyforF32build and asMat4fMultiplyforF64Both regular and
F64build compiles and runs (theF64just showing a blank window, still)