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JunioJsv/README.md

Software Developer with over 5 years of experience in mobile development, with a strong background in Flutter and Android (Kotlin), focused on building and evolving robust applications throughout the entire product lifecycle.

Throughout my career, I have worked on products with over 500,000 downloads, including the complete rewrite of a React Native application in Flutter, where I took ownership of architectural decisions that resulted in measurable improvements in performance, stability, and long-term maintainability.

I have solid experience with offline-first applications, geolocation, native integrations, automated testing, and CI/CD pipelines, always considering both technical impact and the value delivered to users and the business.

I currently work in a large-scale software environment, dealing with mature codebases, complex systems, and ongoing challenges related to evolution and performance. This requires systems thinking, technical ownership, and making sustainable long-term engineering decisions.

Beyond my professional work, I develop and maintain open-source projects with international adoption, exploring mobile development, native integrations, and automation as a way to deepen my technical expertise and turn real-world problems into practical solutions.

My goal is to contribute to well-designed, sustainable, and reliable software, working as an engineer who goes beyond implementation by thinking about the product, understanding trade-offs, and taking ownership of technical decisions.

Technical Skills: Flutter, Kotlin, Dart, Java, C/C++, TypeScript, MySQL, Android SDK, OpenGL, OpenGLES, AWS, Spring Boot, RESTful APIs, Firebase, CI/CD, Git, Agile (Scrum), SOLID, Unit Tests, Integration Tests, E2E Tests

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  1. mtk-easy-su mtk-easy-su Public

    Get bootless root access with few clicks.

    Kotlin 1.2k 224

  2. minimum-flutter minimum-flutter Public

    Minimum, android app launcher written with Flutter.

    Dart 50 2

  3. minimum minimum Public archive

    Minimum, android app launcher.

    Kotlin 33 5

  4. juniojsv-engine juniojsv-engine Public

    My OpenGL multiplatform engine written in Kotlin.

    Kotlin 34 4

  5. imperative-flutter imperative-flutter Public

    Manage the state of your widgets using imperative programming concepts.

    Dart 6

  6. tinyraytracer tinyraytracer Public

    Forked from ssloy/tinyraytracer

    Cuda 1