Artworks with Shader.
Use GLSL Sandbox to create artwork.
After create artwork, save it as .frag file with ShaderEditor.
I'm using glsl2img.
$ glsl2gif PATH_TO_SHADER_FILE -r 30 -l 3.0 -s 700x700
| Name | Name | Last commit date | ||
|---|---|---|---|---|
Artworks with Shader.
Use GLSL Sandbox to create artwork.
After create artwork, save it as .frag file with ShaderEditor.
I'm using glsl2img.
$ glsl2gif PATH_TO_SHADER_FILE -r 30 -l 3.0 -s 700x700