Releases: JCog/fp
Releases · JCog/fp
fp-v3.4
fp-v3.3
features/improvements:
new trainers:
- spin trainer
- quick jump trainer
- hammer cancel trainer
trainer UI improvements:
- pin trainers so their info appears even after closing the menu
- transparent black backgrounds added for readability
new cheats:
- power (99 power)
- power bounce (can't be capped with power bounce)
new commands:
- store ability (makes it so you're riding Sushie/Laki when enter/warp to a new room)
- ignore walls (disables horizontal collision)
- floor clip (teleport down through the floor)
new settings:
- quick launch - boots straight into your last loaded file
- flag logging - logs flag updates as they happen without needing to have the flag menu open
misc:
- in-game saves will now remember whether you're Mario or Peach and if you're using a partner (e.g. you can make a save with Sushie Glitch active to practice Seed Dupe)
- improved freecam controls
- mono/stereo toggle in file menu
- green/red flag icons changed to green/gray for accessibility
bug fixes:
- make max HP/FP in status menu work correctly with HP/FP Plus
- stop menu controls from locking up while the demo plays
- prevent crash when opening fp file menu on file select screen
- fix Quizmo star piece count in file menu (didn't work at all before)
fp-v3.2
features/improvements:
- added support for the SummerCart64 flashcart
- instant boss warps
- last-used timer mode saved with settings
bug fixes:
- all ambient sounds and looping sound effects now cleared upon warping
- tidal wave no longer crashes with auto action commands
fp-v3.1
features:
- loading zone timer
- mute music and hide HUD cheats
- adjust free cam speed and reset to vanilla camera position
- levitate with peach
- adjustable black background for menu
bug fixes:
- settings no longer get randomly deleted
- encounters cheat gets saved properly
- memory viewer properly displays floats
other improvements:
- more intuitive/cleaner menu organization
fp-v3.0
features:
- many player menus redone to use images instead of text
- action command trainer now shows how late a block is
- support for Wii/Wii U
- loading saves from SD card on Wii
- cheat to enable peekaboo
- command to toggle visibility of input display
- command to enable clippy
bug fixes:
- koopa village radio no longer keeps playing after warping away
- issues with bowser block trainer move selection have been fixed
- any warp from a battle should no longer crash
- bug where game freezes while audio still plays when warping from battles is fixed
- goomba king's castle rumbling no longers plays after a warp
- loading position while riding a partner now works
other improvements:
- settings now store whether trainers are enabled or not
- logs are displayed for 30 frames instead of 20
- numerous menu layout improvements
- blue square selector for switches in menus has been replaced with an outline
- saving/loading position will now save/load the camera position
fp-v2.0
Features:
- US support
- Save file export/import to/from SD card on console
- Freecam
- RAM watches
- Graphical input display option
- LZS trainer (with high score)
- Clippy trainer
- Action command trainer
- Better OoT ACE trainer
- Improved levitate command
- Crash handler for JP
- Cheat to light up dark rooms without Watt
- Command to reload last imported save (R + Z by default)
- Button to open all shortcut pipes
Bug Fixes:
- Many (almost all?) warp crashes fixed/prevented
- Bowser Phase 2 warp made more stable
- Warping properly clears background music/sounds
Other notable changes:
- Coordinates menu removed in favor of watches
- 'group' and 'room' now referred to as 'area' and 'map' to match decomp
- 'tricks' and 'favorite rooms' menus removed in favor of importing/exporting saves
- 'break free' cheat converted to a command
And a huge shoutout to imaandrew, fig02, and Rainchus for their contributions!