Skip to content

Object Properties

AdeogunTechno edited this page May 19, 2025 · 3 revisions

DISCLAIMER: Some of these might be incorrect. Could we have someone review them?

Object Positioning

position.x.goal

render.modify <identifier> position.x.goal <target x position>

The x destination of the object's motion smoothing.

position.y.goal

render.modify <identifier> position.y.goal <target y position>

The y destination of the object's motion smoothing.

position.x.current

render.modify <identifier> position.x.current <target x position>

The object's current x position.

position.y.current

render.modify <identifier> position.y.current <target y position>

The object's current y position.

position.smoothing

render.modify <identifier> position.smoothing <smoothing speed>

The object's position smoothing speed.

Sprite Customization

sprite.costume

render.modify <identifier> sprite.costume <costume name>

The object's current costume.

sprite.visible

render.modify <identifier> sprite.visible <bool>

Whether or not the object is visible.

sprite.layer

render.modify <identifier> sprite.layer <target layer>

The layer of the current object (The order in which they're rendered).

sprite.ghost.current

render.modify <identifier> sprite.ghost.current <transparency>

The object's current transparency.

sprite.ghost.to

render.modify <identifier> sprite.ghost.to <transparency goal>

The object's transparency smoothing goal.

sprite.ghost.smoothing

render.modify <identifier> sprite.ghost.smoothing <smoothing speed>

The ghost smoothing speed.

Clone this wiki locally